Some Newb B+ Questions
BlitzPlus Forums/BlitzPlus Programming/Some Newb B+ Questions
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Hi everyone, sorry to be a pain today but Im just getting started out with Blitz+ (still teh demo for now till I can sort my email problem out - 26 runs left) I would like to do a couple of things and I want to make sure I am going about them in teh right way. Ok here goes. 1. I would like to make a splash screen as a seperate window that pops up while I am loading all sorts of rubbish in and then when it is all sorted I want to either hide this window (in case I need to bring it back for something) or destroy it. How could I go about this? (I tried HideGadget with the window handle but it didnt work, does Minimising just put to the taskbar)? 2. I gather I need a Canvas to put images on my windows, or is there some sort of Gadget that allows a static image? 3. I would like to create other windows in the background but not have them displayed (like tool boxes) and when a user toggles their appearance from the main window they appear. Is there a way I can do this? 4. Do all my gadgets have to be global? The CreateMenu suggests that menus do not need to be global but the gadget creation does. I may have a couple more silly questions but I wont start a load of topics on them all, I will just post into this one. Thanks everyone, sorry to be a pain. |
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1 "FreeGadget MyWindow" wipes your flashscreen window 2 You could put an image on a panel, but rather stick to canvases.. 3 do you mean 'create a window, but don't display it yet'? create it outside your screen, use hidegadget, use setgadgetshape to put it back where you want it, and use showgadget/hidegadget to show and hide it. 4 nope.. not perse.. some of my own functions are small apps, like this one: http://www.blitzbasic.co.nz/Community/posts.php?topic=29266 As you see, all stuff is local. |
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I will give those suggestions a try but Im pretty sure that I tried HideGadget on the window and it did nothing. Is putting it off the screen really the only way to hide a window. Also does FreeGadget clear anything that is created on the window (like buttons, etc) Thanks for your help CS_TBL |
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use the [x] button to close the window :) I was too lazy to do it better :) alt f4 directly wipes the flashlogo since I used keywait()bla=CreateWindow("MyApp",0,0,1024,768) flash=CreateWindow("",0,-200,512,190,0,bla) flashCanvas=CreateCanvas(0,0,512,190,flash) HideGadget flash SetGadgetShape flash,64,64,GadgetWidth(flash),GadgetHeight(flash) SetBuffer CanvasBuffer(flashCanvas) For t=0 To 189 Color t,60+t,t Line 0,t,512,t Next Color 255,255,255:Text 256,85,"BLAHBLAHBLAH Flashwindow",True,True Color 0,0,0 Rect 0,0,512,190,False FlipCanvas flashCanvas quit=False Repeat WaitEvent() If EventID()=$803 quit=True EndIf Until quit ShowGadget flash KeyWait() FreeGadget flash FreeGadget bla End |
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Ok I have another question for people if you wouldnt mind helping me out again :) Thanks in advance 1. I have a canvas gadget that takes up the whole of a window (bar a menubar at the top of the window) every loop I draw a tilemap on this canvas (at the end of the loop) system\running% = 1 While system\running% = 1 guiEvent = WaitEvent() Select guiEvent Case window_close Case mouse_move Case key_down Case menu_event Default inputCheckKeys() End Select mapdraw() FlipCanvas editorGui\editorCanvas Cls Wend However, when I click on the menubars and scroll around, or drag another window (same app) over the top, the map flickers all over the place, until i settle the window move down or click away from the menu bar. It actually disappears totally sometimes when on the menu bar. Is there a way I can keep the map on the screen regardless of dragging a window over the top or clicking onto the menu bars? Cheers, A |