BlitzMapper Help Topic
BlitzPlus Forums/BlitzPlus Programming/BlitzMapper Help Topic
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Well as some know I'm trying to make a map editor for 2D games, and with my lack of experience my ideas are a bit limited, and I need your help to complete this project. So if you have time to spare then help me~ Ok so far I made a rather limited thing but I got no idea how to do the rest, and thats where you come in. (note: Source is at the bottom.) I got a pretty basic menu set up, as you can see at the bottom I used Blitz+ GUI thing. So how would I go if I want that when you click on NEW it would creates a Temp .map file (txt file) and create this: ------------ | | | | | | ------------ First little box would have a Load button to load a Tile file, 32x32 with a gride and the other side would show your map...? You guys following me? It might be alot to ask from you nice peoples but it would help me a great deal to have this program when it finished and it would help me learn alot. WinHandle=CreateWindow("Blitz Mapper",0,20,640,480) menu=WindowMenu(WinHandle) ; MENU file=CreateMenu("File",0,menu) CreateMenu "New",1,file CreateMenu "Load",2,file CreateMenu "Quit",3,file layers=CreateMenu("Layers",0,menu) CreateMenu "Add Layer",4,layers CreateMenu "",5,layers CreateMenu "Layer 1",6,layers DisableMenu layers UpdateWindowMenu WinHandle Repeat ; Wait for an event to occur... id=WaitEvent() ; exit on a window close event If ID=$803 Then End ; handle a menu event If ID=$1001 Then EID=EventData() Select EID Case 1 Notify "You have selected, NEW" Case 2 Notify "You have selected, Load" Case 3 End End Select End If Forever End NO MAPPY please. |
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My idea right now is to created 2 canvas gadget 4 scroll bar X,Y for each canvas and make a button onto fo the first canvas to load tile image, is this a good idea, your opinion please (<-doesnt know what hes doing) |
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Fine I understand no one wants to help me. I guess I'll just give it my best. |
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sorry, i'm not familliar with the gui side of b+... |