scroll my map
BlitzPlus Forums/BlitzPlus Programming/scroll my map
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Resolved |
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In your move map function you have:map(x,y) = map(x,y) - 1 ;remember your using x to keep track of horizontal tile positions Should be: If x>0 Then map(x,y) = map(x - 1, y) Else map(0,y) = map(24, y) End If The reason for the IF..THEN is so you don't place tile at a negative x location, instead place the 24th x-tile in the first x-position to wrap the screen. |
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with a map that wide (25*32) and at 800x600, there is nowhere to scroll. (25*32 = 800) But rather than reassigning the array, I might be tempted to have a viewport with the top, left, width and height stored. i.e. something like: Type Viewport Field Top Field Left Field Width Field Height End Type CurrentView.Viewport = new Viewport CurrentView\Top = 0 CurrentView\Left = 0 CurrentView\Width = 20 CurrentView\Height = 15 Then display only the tiles that are viewable. To scroll the map, simply add or subtract to the top and left coords |
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ok trying now |
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Ok I have tried what you have put Andy but it just fills the screen with tiles. WHat I want it to do is scroll the map up/down left/right. I know the tiles only fit 800,600 but cant i scroll in directions and keep the map the same. just like moving a character but instead moving the whole map around. |
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In order to just scroll the map, you have to scroll to some destination. It could be that you just wan't to scroll to a blank area or you could make the screen wrap, or you can scroll to a new area (needs map larger than the screen). As a coder, you call the shots on how you want things to happen. Pick one of the above, and roll with it. :) Cheers |
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lol! Short and precise. :) Thx for your help guys |
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Resolved |