Amiga Style.

BlitzPlus Forums/BlitzPlus Programming/Amiga Style.

Paul "Taiphoz"(Posted 2003) [#1]
Hay all.

Im looking for some tutorials or source code that can show me the math mehind those cool vector/bob Cube and balls in 2D.

You know the type that clyde and peeps like him use all the time.

Hmm in fact clyde how about filling us in and showing us some code.


Bremer(Posted 2003) [#2]
http://www.gamedev.net/reference/list.asp?categoryid=40#30

The above link will provide you with plenty of tutorials to get you started. They are old but its basically still the same way it is done today.

Reading tutorials and using the "trial & error" method have gotten me pretty far. You can take a look at my website to see the demos I have done with 3D rutines in 2D. http://www.zac-interactive.com


Clyde(Posted 2003) [#3]
You could also try my link! But maybe somebody has allready given you the solution allready!!

All the best - Mikey F


BlitzSupport(Posted 2003) [#4]
I had these two examples lying around from the old Blitz site. They're not by me -- credits are in the source code!

http://www.hi-toro.com/blitz/vectorbobs.zip
http://www.hi-toro.com/blitz/vectorballs.zip


Clyde(Posted 2003) [#5]
Hi Yavin mate!

At the board there's alot of info on it mate; have a look in the forums!!

Cheers !! :)