A usable 3D engine!

BlitzPlus Forums/BlitzPlus Programming/A usable 3D engine!

JoshK(Posted 2003) [#1]
My OpenGL engine is now in a state where I think it's worth using for model viewers or editors. I finally decided on mesh commands identical to Blitz3D's, so it will be easy to load models. I am using a "material" system, where each material has multiple "layers", and it is unfinished. There is no collision, or picking, but you can use all the Blitz3D movement and rotation commands, parent objects, and create multiple cameras.

http://www.leadwerks.com/demo.zip

This is the engine I am using for the next model editor.


Wiebo(Posted 2003) [#2]
Great, I will give this a try.