Draw a resized Image with B+?
BlitzPlus Forums/BlitzPlus Programming/Draw a resized Image with B+?
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The following Code works perfectly with B3D 1.83. But it produces a memory leak with B+ and show a white rectangle instead of a resized image. ; Vars Global drawresizedimage_tempimage=CreateImage(64,91) Global drawresizedimage_tempimage_ib=ImageBuffer(drawresizedimage_tempimage) MaskImage drawresizedimage_tempimage,255,0,255 Function DrawResizedImage(image,imgframe,x,y,width#) ; only shrinks a 64x91 image on the x-scale and draws the result on screen SetBuffer drawresizedimage_tempimage_ib Rect 0,0,64,91,1 SetBuffer BackBuffer() ib=ImageBuffer(image,imgframe) stp#=64/width# sourx#=0 destx=0 While sourx#<width#+64 CopyRect sourx#,0,1,91,destx,0,ib,drawresizedimage_tempimage_ib sourx#=sourx#+stp# destx=destx+0.99 Wend DrawImage drawresizedimage_tempimage,x,y ;Delay(200) End Function Does someone knows a trick how to make this work again? All help is greatly appreciated! *looks even more helpless* |
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Took me some time, but somehow?!? I fixed the issue. Seemed like the copyrect did not clean up the full image at all, thus the right side of the sized image got white?... TOPIC closed! :) |