Getting Canvas to Display 3D Wrapper Routines?
BlitzPlus Forums/BlitzPlus Programming/Getting Canvas to Display 3D Wrapper Routines?
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By taking advantage of BP+ built-in Windows feature, I'm trying to build a simple editor with 3D wrappers freely available here (like bOGL, SoftPixel, etc..). So it is possible to get the Canvas window to display 3d content or am I force to have a separate window for control stuff and then the main 3d window? or just maybe modifying the source??? |
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Not sure on the exact possibility, or feasibility of this idea, but a few points I think may be important: 1) The 3D routines may necessitate a valid graphics window for the app (possibly specifically a directX one?) 2) As such, one assumes that by default, the output for 3D will be drawn to backbuffer 3) There may be a need therefore to copy from backbuffer to canvasbuffer and flip canvas. This seems to indicate that the separate D window is a necessary requirement |
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This seems to indicate that the separate D window is a necessary requirement I have tried this option before, it works but that's not what I'm looking for. Thanks PJ |