Getting Canvas to Display 3D Wrapper Routines?

BlitzPlus Forums/BlitzPlus Programming/Getting Canvas to Display 3D Wrapper Routines?

videz(Posted 2015) [#1]
By taking advantage of BP+ built-in Windows feature, I'm trying to build a simple editor with 3D wrappers freely available here (like bOGL, SoftPixel, etc..).

So it is possible to get the Canvas window to display 3d content or am I force to have a separate window for control stuff and then the main 3d window?

or just maybe modifying the source???


_PJ_(Posted 2015) [#2]
Not sure on the exact possibility, or feasibility of this idea, but a few points I think may be important:

1) The 3D routines may necessitate a valid graphics window for the app (possibly specifically a directX one?)

2) As such, one assumes that by default, the output for 3D will be drawn to backbuffer

3) There may be a need therefore to copy from backbuffer to canvasbuffer and flip canvas.

This seems to indicate that the separate D window is a necessary requirement


videz(Posted 2015) [#3]

This seems to indicate that the separate D window is a necessary requirement



I have tried this option before, it works but that's not what I'm looking for.

Thanks PJ