ERROR
BlitzPlus Forums/BlitzPlus Beginners Area/ERROR
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there is a large error in my game already! in my main function it shows "invalid image handle" whenever it get to the drawing of the images, I've tryed everything i can think of to stop it but nothing works!!! Function BeginGame() leave = 0 Local image1 = LoadImage("MainGameMenu.bmp") Local image2 = LoadImage("Button1.bmp") Local image3 = LoadImage("Button2.bmp") While Not leave Cls DrawImage image1,400,300 DrawImage image2,400,300 DrawImage image3,400,300 Flip Delay 200 Wend End Function p.s. while debuging I noticed that the images were always saved as 0 as opposed to a long string of numbers |
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Make sure the images are saved with the code, and that the names are correct. (No spelling mistakes) |
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ok I even saved them like 50 times and copy and pasted names off of my paint program... |
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Run this, and check the debug log. If you have an image that shows a zero, that's where the problem is.Function BeginGame() leave = 0 Local image1 = LoadImage("MainGameMenu.bmp") Local image2 = LoadImage("Button1.bmp") Local image3 = LoadImage("Button2.bmp") ;debug stuff DebugLog "Image 1 = " + image1 DebugLog "Image 2 = " + image2 DebugLog "Image 3 = " + image3 Stop While Not leave Cls DrawImage image1,400,300 DrawImage image2,400,300 DrawImage image3,400,300 Flip Delay 200 Wend End Function |