FlipCanvas on a VWait

BlitzPlus Forums/BlitzPlus Beginners Area/FlipCanvas on a VWait

Vic 3 Babes(Posted 2007) [#1]
Having just upgraded to BlitzPlus, I'm having a problem.

I want to write a game in a window that is timed in to the vertical blank.

If I use the Graphics command, the window has no close or minimize buttons - and I don't want to create a game without these - which seems to force me to use a window and canvas instead.

However, after converting my game, I discovered that, despite what it says in the command index, FlipCanvas doesn't wait for a VBlank when instructed to.

Am I missing something?

Thanks


Andres(Posted 2007) [#2]
Dunno if it's even possible with canvas.

There are API calls that migh help you on the minimize- and close buttons.


Vic 3 Babes(Posted 2007) [#3]
I'm afraid I no nothing about the Windows' API, and have gone back to using Blitz 2D anyway - I only wanted B+ for the file-requesters and stuff.

Much as I would prefer to use Windows' File-requesters, the other changes in B+ are too annoying - creating windows with no close or minimize buttons not being able to vwait with the only alternative.


Vic 3 Babes(Posted 2007) [#4]
In fact the B+ manual on this site states that FlipCanvas defaults to VWait of true.