Problem with 2 TYPES and colusions

BlitzPlus Forums/BlitzPlus Beginners Area/Problem with 2 TYPES and colusions

Sonari Eclipsi Onimari(Posted 2005) [#1]
I have a topic on BC, but no luck. I cant get a my game to detect a colusion of a bullet and an astroid. However, I am using types. Bullets are triggered and rocks are comming at random....
Please see my topic on BC(I hope that isn't against any rules)


WolRon(Posted 2005) [#2]
Blitz has problems detecting collisions between two moving objects.


Kuron(Posted 2005) [#3]
Blitz has problems detecting collisions between two moving objects.
A wonderful feature for a gaming language...


Grey Alien(Posted 2005) [#4]
Hey man, what do you mean WolRon? problems, this is all I need for my game ... please explain further?

JB

You must be kidding, right?


WolRon(Posted 2005) [#5]
Sorry, my response was in reference to 3D collisions. Since this is the BlitzPLUS forum, it was probably my mistake. I am assuming your problem is in detecting collisions between images, correct?

You should post some code.


Floyd(Posted 2005) [#6]
You should post some code.

Or a question.


Grey Alien(Posted 2005) [#7]
It's fine dudes. Basically my game collision is working fine, brill in fact. I was writing it just as I read the post and thought "Oh, no. It won't work due to some bug or something". But actually, as it was a red herring I am pleased to report that the code is AOK, thanks.

The game is a kung fu platformer, old style. I'll post a demo soon. It's still really primative but has a great arcade feel.

see you changed from holes to battles now (tag line), Wolron.