Hi all, just got a question! I i was wondering if there was any way to use grab image on a tileset and save the individual tiles in a 'type' or array to use as a my map tiles? I found a decent tileset with something like 1800 tiles on it but there all seperated by a pixel and since LoadAnimimage doesnt support pixel jumping I cant really use it..... any ideas? thanks. if this question doesnt make sense please ask and i will evaluate more on it.
ive thought about maybe overlapping one pixel but thats two much work for me ;)
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