animation problem
BlitzPlus Forums/BlitzPlus Beginners Area/animation problem
| ||
I wrote a small animation demo just to show me how it all works and yet i cant get it to run. When I run it I have the error of invalid image handle. Here is my code and the animation has 4 frames ;set resolution Graphics 600,480,16,2 ;create game timer timer = CreateTimer(10) ;display all images from the centre AutoMidHandle True ;load image as animation img_man=LoadAnimImage ("demo3.png",40,64,0,4) ;set up frames frame = 0 ;set up x x=200 ;setup drawing buffer SetBuffer BackBuffer() ;start main loop While Not KeyHit(1) ;clear screen Cls ;draw image DrawImage img_man,x,200,frame ;advnce animation frame frame=frame+1 If frame=4 Then frame=0 ;move image to the right by 5 pixels x=x+5 ;wait for game timer WaitTimer timer ;flip buffers to show image on screen Flip ;end main while loop Wend ;end program End |
| ||
It fails to load your image. Be sure the image is in the same folder with your code. Cheers. |