Getting something permanently added to audio.bmx?

BlitzMax Forums/BlitzMax Module Tweaks/Getting something permanently added to audio.bmx?

Tachyon(Posted 2009) [#1]
I've been using a function in my game for over a year now and every time I update BlitzMax I have to re-modify the audio.bmx file to get this function back. I'm sure others would find it useful too, so how hard is it to convince BRL to make this a permanent addition?

Rem
bbdoc: Get current audio driver
about:
Returns a string describing the current audio driver.
End Rem
Function GetAudioDriver$()
    Return Driver().Name()
End Function

By the way, this is not my code. Credit goes to someone else here on the forums for coming up with it when I requested a GetAudioDriver function.