Tweaking Modules

BlitzMax Forums/BlitzMax Module Tweaks/Tweaking Modules

HrdNutz(Posted 2006) [#1]
Hi,

If I do some tweaks to MAX2D module .bmx files, do I need to rebuild them for changes to take effect? How would I do that?

I am trying to make some small changes and play around with it, but nothing happens when I edit .bmx files.

thanks in advance,
Dmitriy


tonyg(Posted 2006) [#2]
Yep, you need to rebuild them using Program / Build Modules. You need MingW installed.


HrdNutz(Posted 2006) [#3]
Thanks Tony, i'll give that a shot.

what does "BMK makemods" do? for instance: BMK makemods BRL.Max2D - does some stuff, but then breaks the mod.


tonyg(Posted 2006) [#4]
It will rebuild BRL.Max2D but not the modules which rely on it.
Look under 'User Guide / The BMK Utility' for more.


HrdNutz(Posted 2006) [#5]
How do I set the environemnt vars?

Edit your PATH environment to include the MinGW/bin directory.
Create a MINGW environment variable that points to the MinGW root directory.

thanks again


tonyg(Posted 2006) [#6]
Windows it's
Start / Control Panel / System / Advanced / Environment Variables
and enter them in System Variables.


HrdNutz(Posted 2006) [#7]
You are very kind,

thank you !