Module web stuff?

BlitzMax Forums/BlitzMax Module Tweaks/Module web stuff?

Picklesworth(Posted 2006) [#1]
I've been staring at modules for a while, and I'm pondering the concept of playing with syncmods (is its source code available, or are we alone with writing a custom one?) to actually parse a file, for every mod, which contains info on where to look for updates. (Some kind of ridiculously simple but completely useable versioninfo file in a regular old file system... unless someone other than me feels up to the task to avoid global suffering).

This could be taken a step further with the Community IDE parsing said module information files as well, for stuff like documentation url.

It would be a rather simple file format... just:
key=value
for everything unless a more complicated scheme is devised. (For example, mods could have a seperate file with a standard name which is compiled and run in order to update, which would be the best way).

Anyhow, it would be interesting if we came up with a single, snappy and unified way for people to distribute modules without messing around with web sites and update reminders on forums :)