Request : DX Fallback
BlitzMax Forums/BlitzMax Module Tweaks/Request : DX Fallback
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It would be nice if the offical modules could be tweaked to contain the following code - it would make implementation of my software renderer seamless. d3d7max2d.bmx : enable surfaces to be created in system memory as a fallback. d3d7graphics.bmx : To enable software emulation fallback And add the following line to d3d7.bmx Global IID_IDirect3DMMXDevice[]=[$881949a1,$11d0d6f3,$a000ab89,$294105c9] |
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Do I assume that the answer to my request is no? |
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Can you turn off DDSCAPS2_TEXTUREMANAGE without adding a lot more code to manage textures? |