Request : DX Fallback

BlitzMax Forums/BlitzMax Module Tweaks/Request : DX Fallback

TartanTangerine (was Indiepath)(Posted 2006) [#1]
It would be nice if the offical modules could be tweaked to contain the following code - it would make implementation of my software renderer seamless.

d3d7max2d.bmx : enable surfaces to be created in system memory as a fallback.

d3d7graphics.bmx : To enable software emulation fallback

And add the following line to d3d7.bmx
Global IID_IDirect3DMMXDevice[]=[$881949a1,$11d0d6f3,$a000ab89,$294105c9]



TartanTangerine (was Indiepath)(Posted 2006) [#2]
Do I assume that the answer to my request is no?


tonyg(Posted 2006) [#3]
Can you turn off DDSCAPS2_TEXTUREMANAGE without adding a lot more code to manage textures?