Pub.Cg
BlitzMax Forums/BlitzMax Module Tweaks/Pub.Cg
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Module for nVidia's Cg toolkit. I've only included the neccessary import library and the BlitzMax source. You still have to download the 1.4 toolkit. I don't yet have code in for Linux or MacOS. If you want to add MacOS/Linux support, I'd advise going to nVidia's site and grabbing the neccessary packages/disk images. Download Edit: Forgot to mention, this is only the core library. CgGL and the rest will follow soon-ish. |
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Cg GL runtime module uploaded. Once again, you still have to download the toolkit so you get the neccessary DLL/SOs. Download |
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examples of use? |
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Is there a way to use the Cg functions without the *.a libary? Jay: http://developer.nvidia.com/page/documentation.html cu olli |
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Jay: Google. Vertex: No. Bad question. |