Pub.Cg

BlitzMax Forums/BlitzMax Module Tweaks/Pub.Cg

N(Posted 2006) [#1]
Module for nVidia's Cg toolkit. I've only included the neccessary import library and the BlitzMax source. You still have to download the 1.4 toolkit.

I don't yet have code in for Linux or MacOS. If you want to add MacOS/Linux support, I'd advise going to nVidia's site and grabbing the neccessary packages/disk images.

Download

Edit: Forgot to mention, this is only the core library. CgGL and the rest will follow soon-ish.


N(Posted 2006) [#2]
Cg GL runtime module uploaded. Once again, you still have to download the toolkit so you get the neccessary DLL/SOs.

Download


Jay Kyburz(Posted 2006) [#3]
examples of use?


Vertex(Posted 2006) [#4]
Is there a way to use the Cg functions without the *.a libary?

Jay: http://developer.nvidia.com/page/documentation.html

cu olli


N(Posted 2006) [#5]
Jay: Google.

Vertex: No. Bad question.