available mod servers

BlitzMax Forums/BlitzMax Module Tweaks/available mod servers

ziggy(Posted 2005) [#1]
I was wondering if there's any way to get the list of the available mod servers in the blitzMax comunity. It would be very very interesting to have a list of the available mod servers (brl, pub, but also mak, gman, axe, etc.) with a little description of everyone, to make them available in the IDEs, when the user is syncronizing mods.
Is it planned or can it be done somehow?


Booticus(Posted 2005) [#2]
Yes please you guys! Share your goodies! I havent touched Bmax in like 3 or 4 months, and I'm coming back to see what you guys have done! (Gman, you still rock for the Impact 3d mod!)


skidracer(Posted 2005) [#3]
There is only one mod server, well actually one per blitzmax version, in fact I'm not sure how you should refer to the different folders in the module root.

Anyway, yes it would be nice if you didn't need to manually syncmods with the entire list.


Hotcakes(Posted 2005) [#4]
Well, there is of course more than one mod server.

http://www.blitzbasic.com/modserver and http://www.blitzbasic.com/modserver2 both work but are empty. http://www.blitzbasic.com/modserver112 contains all the extra third party modules which quite possibly no longer work in 1.14. If you want a preview of what to expect next major release, I'd be looking at http://www.blitzbasic.com/modserver115 or http://www.blitzbasic.com/modserver116 periodically =]