MaxPhysics Community Project: Examples and Demos
BlitzMax Forums/BlitzMax Module Tweaks/MaxPhysics Community Project: Examples and Demos
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MaxPhysics Examples and Demos Here we collect all code that use the module or parts of the module. Post your examples here for everyone to try! Test the examples here to get and ideas of what you can do with MaxPhysics and to learn how it works. Here you can get examples and tutorials and get a feeling on how the module works and what it can do. All Suggestions go here All the latest news about the project can be found here All Tweaks should go here You can find the complete source code here |
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Simple ball in box Uses the Vector2D Library. (Note the demo is not updated to latest version yet) |
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Pollycolly - A Physics Engine for C++ /w Source and exe demos. Very cool. I recommed you check it out if you haven't already. Right now we are trying to convert the code to Bmax |
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If you make a graphics demo you can use this FPS-Type to calculate your FPS.Type FPS Global Counter, Time, TFPS Function Calc%() ' FPS_Counter <> Runs And displays the FPS ' ' USE: ' ' DrawText "My FPS is : "+FPS.Calc() ' ' -------------------------------------------- Counter:+1 If Time < MilliSecs() TFPS = Counter Time = MilliSecs() + 1000'Update ' <- Frames/Sec Counter = 0 EndIf Return TFPS ' ;-------------------------------------------- EndFunction EndType |
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A new example to test the new normal functions. Simple, fast and Effective! |