MaxPhysics Community Project: Examples and Demos

BlitzMax Forums/BlitzMax Module Tweaks/MaxPhysics Community Project: Examples and Demos

Tibit(Posted 2005) [#1]
MaxPhysics Examples and Demos

Here we collect all code that use the module or parts of the module.

Post your examples here for everyone to try!
Test the examples here to get and ideas of what you can do with MaxPhysics and to learn how it works.

Here you can get examples and tutorials and get a feeling on how the module works and what it can do.

All Suggestions go here
All the latest news about the project can be found here
All Tweaks should go here
You can find the complete source code here


Tibit(Posted 2005) [#2]
Simple ball in box

Uses the Vector2D Library. (Note the demo is not updated to latest version yet)



Tibit(Posted 2005) [#3]
Pollycolly - A Physics Engine for C++ /w Source and exe demos. Very cool. I recommed you check it out if you haven't already. Right now we are trying to convert the code to Bmax


Tibit(Posted 2005) [#4]
If you make a graphics demo you can use this FPS-Type to calculate your FPS.
Type FPS

	Global Counter, Time, TFPS

	Function Calc%()
	'	FPS_Counter    <> Runs And displays the FPS
	'
	'   USE:    
	'
	'	DrawText "My FPS is : "+FPS.Calc()    
	'
	'	--------------------------------------------
			Counter:+1
		
			If Time < MilliSecs()
				TFPS = Counter
				Time = MilliSecs() + 1000'Update
				' <- Frames/Sec
				Counter = 0
			EndIf
			
		Return TFPS
	'	;--------------------------------------------
	EndFunction
	
EndType



Tibit(Posted 2005) [#5]


A new example to test the new normal functions. Simple, fast and Effective!