GLUT32 fro Win32
BlitzMax Forums/BlitzMax Module Tweaks/GLUT32 fro Win32
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Included all glut functions to the opengl lib. If you are interested you can download it here Sveinung |
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By the way...I'm VERY good at spelling (FRO???=FOR) Bow head in shame Sveinung |
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Building test01 Linking:test01.exe K:/BlitzMax/bin/ld.exe: cannot find -lglut32 Process complete ?????? whats wrong ? |
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Have you copied the libglut32.a to your blitzmax lib folder? And I'm running MinGW 4.1, try upgrading.... Sveinung |
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ah ok it works fine here |
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btw, is there any for Linux version? |
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I'll fix one if someone is interested... Sveinung |
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New version including linux support ;) Use old link to download... Sorry this was intended in the original release (Me forgot) Sveinung |
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ooo ok... nice job man... i really really need it actually... cos i need to convert a few glut and opengl codes from C++ lately... hate to redo all the functions |
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doesnt seems to work for me man... i extract evrything to the right path and build the modules... its succesfully compiled but when i wanna try with test01 in the example provide, it give u this: .../test01.bmx.gui.linux.o(code+0x5bb): In function '_bb_main' : undefined reference to 'glutWireSphere'... etc |
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You need MinGW 4.1.0. Most important!! Sveinung |
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i thought that MingW is for windows only... do i need it for Linux? |
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dono...maybe you only need the glut.h file Sveinung |