Blitzmax Video Tutorial Series
BlitzMax Forums/BlitzMax Tutorials/Blitzmax Video Tutorial Series
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Hello everyone I've decided to create a BlitzMax video tutorial series. This series is aimed at beginners to BlitzMax and will eventually encompass 2d/3d game development with BlitzMax. If you have any suggestions as to what should be added please let me know. BlitzMax Master Playlist: Playlist Introduction Series: Introduction#1 - IDE Introduction#2 - Commenting/SuperStrict Introduction#3 - Variables Introduction#4 - Global vs Local Introduction#5 - If Statements SpaceInvaderz Series: Space Invaderz #1 - Setting up the player Space Invaderz #2 - Drawing the player Space Invaderz #3 - Creating our enemy Last edited 2012 Last edited 2012 |
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--Saved for future posts Last edited 2012 Last edited 2012 |
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That is Excellent and keep em coming :) |
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Alright I added the space invaderz series.. Currently 1-2 new video's are going live a day. I also plan to start a blitzmax MaxGUI and wxMax series here soon. As well I plan to do all of nehe's OpenGL tutorials for that would still wanna use OpenGL 1.x. I also plan to release a more modern set of OpenGL tutorials that cover shaders and OpenGL 2.x+. Would really like to do a how to tessellation tutorial one day. |
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I just watched the first few seconds of your "Global vs Local" video. When you said, and I quote "constants are variables", I turned it off. Constants are NOT variables - the very words means the bang-opposite to what "variable" means. Last edited 2012 |
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everyone makes mistakes. im sure he will correct it. at least he does something for begginers.. |
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Very Nice Tutorials. Keep Up the Good Work A+++ Can't Wait to see more. |
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When the next batch of video tutorials is coming? |
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The 3d part your planning is the bit thatsmost needed as there are no minib3d tutorials as far as i know Good so far though. Gfk is being a bit picky as talking about programming is a bit of a mine field. |