C++ to BlitzMAX
BlitzMax Forums/BlitzMax Programming/C++ to BlitzMAX
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Are there any tutorials available as to how to write a wrapper/use code written in c++? I'd like to port a GUI library written in C++ to blitzmax. Thanks! |
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http://blitzbasic.com/Community/posts.php?topic=82509 |
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Maybe you could look at CEgui.mod : http://code.google.com/codesearch#5jiG3hroW30/trunk/cegui.mod/&q=cegui See how Brucey glue that excellent CPP Library for GUI. It's... rather complex sometimes. You probably need to perfectly know the library itself before wrapping it IMO. I would love to see an updated version of that module especially since Crazy Eddie said we are reaching a stable 1.0.0 version ( http://www.cegui.org.uk/phpBB2/viewtopic.php?f=6&t=5997 ). Is it possible to know which library you want to wrap ? If it's custom code, maybe it would be faster to simply port it (like someone did before with Farseer. It gives decent results). Last edited 2012 |