ProGUI for Bmax
BlitzMax Forums/BlitzMax Programming/ProGUI for Bmax
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Has anyone tried this with BMax?? I use it with PureBasic, but haven't had the time to try it with BMax. http://progui.co.uk/ Last edited 2011 |
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Interesting... I had no idea this was available for Blitz, even though I happen to be a long-term PureBasic user too! |
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I remember it being mentioned on these forums before though. |
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I personally have my hands into too many languages, mastered none of them because of it I imagine. I currently use: Blitz3D, BlitzMax, GameMaker, PlayBasic, PureBasic, Stencyl, Construct, Cobra, and some VB scripting thrown in there for some good measure. I use PureBasic & VB scripting for work though so I guess that shouldn't count. |
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Yeah, I can tell you that I finally choose BlitzMax over many and as soon as you stick to the correct language, you nearly always found ways to do what you want. Why nearly ? Because in the case of BlitzMax, knowing a bit of C++ would have been a plus to port the many C/C++ Libraries. I remember about progui, a nice solution but only available for windows unfortunately (DLL). |
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Yup it is only Windows for now, but he is going to release a Mac & Linux compatible sometime next year I believe. |
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Yup it is only Windows for now, but he is going to release a Mac & Linux compatible sometime next year I believe. Humm could potentially tick my Swiss clock :) See you next year then... |
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Off topic: Awesome Neuromancer reference. |
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It would be really cool to see a MaxGUI driver for that. |