How would you make a simple spriter?
BlitzMax Forums/BlitzMax Programming/How would you make a simple spriter?
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hi I need to make a simple drawing program that allows the user to draw 8x8 blocks and combine them to make bigger pictures. Also I need to output the info in bytes (which I dont need help with) How would you make it? (its for making speccy sprites) |
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Do you really need such a program? Why not make your sprites as bitmaps in your favorite paint program and code a converter? The advantage comes when defining sprites that are spread over several characters as you won't have to edit the individual characters (which is a real PITA just trying to do simple stuff like shifting a sprite across a few pixels for example). E.g. Imagine what a pain it is shifting an image round inside a 2x4 character sprite: +---+---+ | | | +---+---+ | | | +---+---+ | | | +---+---+ to centralise or animate it. Drawing it on a 16 x 24 bitmap in MS Paint would be much easier :) But if you do want an editor, Maxgui would be an obvious choice using three canvases 1) for character selection 2) for editing and 3) placing onto a map (where you can see them side-by-side). Reminds me of an 8-bit utility I wrote a long long time ago :) Cheers |
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Why don't you just use SevenuP? You can find it on WOS. I used that for the Speccy version of Dingo that I released a week ago. http://tardis.dk/wordpress/?page_id=764 |