Image / sprite utility help
BlitzMax Forums/BlitzMax Programming/Image / sprite utility help
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Hi all, This was going to be a quick project to simplify supplying images with your text-only code samples. I thought it might be useful for the weekly coding challenges proposed in the beginners thread. Part 1: A drag and drop utility to convert an image into a set of data statements. Part 2: A simple data-to-image function. The trouble is (which is why it's here and not code-arcs) the data-to-image function doesn't seem to work with non-square images. I've been off max for a while so is this a max2d or driver issue or something to do with the way I'm manipulating the pixmap? Perhaps it's just a stupid error on my part :/ The image to data converter (requires maxgui): A sample (the brick image doesn't work tho) |
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on the image converter you are not writing the data correctly. The outer loop needs to be the height and the inner loop needs to be the width. Last edited 2011 |
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a couple of mods in the demo also Last edited 2011 |
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Well spotted Jesse. Thanks. |
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Great little utility :) Same as Jesse points out, but then in the image grabber - ReadPixel would then be wrong too, so this is correct :- Last edited 2011 |