Blitzmax 1.42 -- third party mod interface errors

BlitzMax Forums/BlitzMax Programming/Blitzmax 1.42 -- third party mod interface errors

AdamRedwoods(Posted 2011) [#1]
What is going on....

I upgraded to BMax 1.42 from BMax 1.38 and now I get
"Can't find interface for module " errors for third party modules like crazy.

I've read the other threads about this and have done
bmk makemods -a
bmk makemods -a -h

for everything, but I still get the interface module errors.
Examples compile fine.

Just whenever I import or framework a third-party lib like maxgui, maxml, bah.freeimage, etc.

Suggestions welcome, I'll keep trying.


GfK(Posted 2011) [#2]
I'll never understand why folks use command line stuff when you can just click a button.

i don't know what that does but try rebuilding all modules from maxide.


Brucey(Posted 2011) [#3]
You copied over all the modules to the new BlitzMax mod folder?

I'll never understand why folks use command line stuff when you can just click a button.

Depends where you are coming from, I suppose. I only use the command-line for module building.

Last edited 2011


AdamRedwoods(Posted 2011) [#4]
I clicked the button from the ide, but that did not work. Then I went command line, which did not work.

There's something going on with 3rd party modules. Is anyone using 1.42 with 3rd parties and compiling just fine?


AdamRedwoods(Posted 2011) [#5]

You copied over all the modules to the new BlitzMax mod folder?



Fascinating, that was it, thank you!
I created a new Blitzmax folder and copied everything into it. Now it works.

I had used the old BlitzMax folder, which is strange since everything in it was overwritten and recompiled.

Thank you.


Brucey(Posted 2011) [#6]
It's magic :-)


AdamRedwoods(Posted 2011) [#7]
Haha, I would have rather had the drop-n-it-works type magic.


GfK(Posted 2011) [#8]
Witchcraft. That's what it is. Burn it.


AdamRedwoods(Posted 2011) [#9]
wow, i had this working for a day or two, didn't change anything, and now suddenly i'm getting a whole slew of new errors.

One strange problem is that bmk makemods is NOT creating .i (interface) files unless I do -a mod. Even if I erase the .a and .i files.


NEVERMIND! too little sleep. had an 's' at the end of a function.

Last edited 2011