CreateGraphics depth issue (Crash/Bug?)
BlitzMax Forums/BlitzMax Programming/CreateGraphics depth issue (Crash/Bug?)
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Am I the only one that gets a segfault from this code?SetGraphicsDriver GLMax2DDriver() Global Graph:TGraphics = CreateGraphics(320, 240, 32, 60, GRAPHICS_BACKBUFFER) SetGraphics(Graph) Cls()The issue seems to be the Depth parameter in CreateGraphics. If you set Depth to 0, everything works just fine. |
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I tried it: when setting Depth to 60, it tries to go fullscreen. However 320x240 is not a supported resolution on my card, and it returns an error instead. |