Retro-chunky-pixel look

BlitzMax Forums/BlitzMax Programming/Retro-chunky-pixel look

Corum(Posted 2010) [#1]
Hi,
I was looking at this banner, and specifically at the "font" used by its maker:


Do you know any tools-filter-method or have some piece of code that, given a basic image or font, processes it to get the "pixelization look" as a result?

Waiting for your replies and hoping. ;)


Big&(Posted 2010) [#2]
That will be my website :) Was a bit strange seeing it here.

If you want just chunky pixels without the gap between them, it should just be a case of scaling with no filtering.

Adding the gap should again be a case of scaling the image without filtering and then just removing a grid of lines based on what the scale of the image is. So if you scaled it up say x4, remove every 4th pixel across and the same down.

I don't have any code or filters to do it. The above is just how the font was with added glow and blur in PhotoShop.


Corum(Posted 2010) [#3]
Hi Big.
Is it your site? Really? ^__^
I catch the chance to say thanks for the nice Annihilation game and sources.
Really an awesome remake with *plus* a lot of useful code to learn from.

Your reply hits the nail: I was mainly aiming at the grid gap effect, 'cause I figured out which other filters were involved for the additional effects.

I guess it's time for me to make some (simple) coding to get that effect.
I'm considering to realize it as a post-processing effect, to be called before Flip() calls. :)

Thanks a lot! :)


Galaxy613(Posted 2010) [#4]
That reminds me, I should get around to releasing the engine I made for Quest:



Corum(Posted 2010) [#5]
Nice LCD homage!
I love it!!! :)