Total MAC newb trying to use bmk on Terminal
BlitzMax Forums/BlitzMax Programming/Total MAC newb trying to use bmk on Terminal
| ||
Hi! I'm trying to use bmk from terminal but so far i haven't had any success. While in the bin directory, i dont know how to exec the bmk command. If i type just: bmk terminal says.. -bash: bmk: commando not found if i type this: open bmk makemods -a some.mod it just opens bmk in another terminal but with no arguments.. Any advice? Thanks! |
| ||
./bmk I would suggest reading up on unix Shell. Bash is the default on os x |
| ||
Hi man, thanks! Command runs now, but the only problem left is that it doesnt recognize the filepath from writing only the name of the mod (as i do in windows). ./bmk makemods -a some.mod outputs nothing (like when you write down the mod name wrong) ... Since as we speak i'm compiling all mods from MaxIde i'll have to wait a little bit to do some new test. But i'm thinking i should write downt he entire path for the mod? ex /Volumes/Blah/blah/mod/some.mod |
| ||
You only write the module scope and the module's name, e.g.: makemods brl.standardio |
| ||
Worked now! Thank you Plash! Btw, i should've posted this in the beginner's area... |
| ||
Also, you can write just the scope to build the entire scope, e.g.: makemods brl |
| ||
Ok! That's even better he he...building all my stuff now, thanks :) |
| ||
I do think that fluffing around with bmk is more advanced than a beginner topic :) |
| ||
Well, i felt like a total newb but.. i guess you're right :) |