Bmax interpreter?
BlitzMax Forums/BlitzMax Programming/Bmax interpreter?
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Hey, I was just wondering if there is some sort of bmax interpreter for blitz max possibly for scripting in games. I know theres LUA but I personally prefer blitz max's syntax and i'm sure other people do too. If there is not one I guess ill add that on a todo list. edit: writing an interpreter is a big job, I guess I wont be doing it. |
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May have a look at BriskVM: http://www.koriolis-fx.com/ |
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Perhaps a solution would be to write a converter from (a limited subset of) BMax-style code to LUA code? |