Leadwerks BMax tutorials - excitement overload

BlitzMax Forums/BlitzMax Programming/Leadwerks BMax tutorials - excitement overload

puki(Posted 2010) [#1]
Tutorials 1-5: Test, Lights, Camera, Meshes, Bodies

Tutorials 6-8: Sound and Models

Tutorials 9-10: Materials, Shaders, Transparency, Reflection

Tutorial 11: Intro to Particles

Tutorial 12: Heat Haze

Tutorials 13-14: Spectator, Character Controller

Tutorials 15-17: Animation, Sky, Collision, and Raycasting

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You have to log into the BMax section of Leadwerks to get them.

Basically, I squeaked a bit over at the Leadwerks forums that the BMax users were letting the side down, etc.

Anyway, somebody called "Foolish" converted the tutorials to BMax.

Hurrah!

I've not got much time to look them over, so I suggest a few of you split them up between you and check them out.

I'm downloading Episodes From Liberty City and will be tied up until Autumn - taking into account the World Cup too.


GaryV(Posted 2010) [#2]
It is good to see Josh isn't neglecting the BMax market, even though he has said in the past it doesn't account for many of his users.


puki(Posted 2010) [#3]
113 LE users (so far) have voted in a poll as to their main weapon of choice:

C/C++ (58 votes [51.33%]

BlitzMax (36 votes [31.86%]

The rest of the votes are diluted.

Of course if there was a Blitz3D lib, then that vote would pretty much have gone 65%+ Blitz3D.


Naughty Alien(Posted 2010) [#4]
yeah..make a pool how many games is near to completion and what language is used and lemme know percentage results ;) its going to be something like

C/C++ 5%
BlitzMax 95%

:)