What was the official fix for the mouse lag?
BlitzMax Forums/BlitzMax Programming/What was the official fix for the mouse lag?
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I've searched and some say the mouse lag is gone(it's not...) BTW, this is when drawing an image at MouseX(), MouseY() and having Flip 1. I'm currently doing a GrabPixMap(0,0,1,1) right before Flip and that helps quite a bit. Just wondering if anyone finally solved this. Btw, it lags in DX7, DX9, and GL. |
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I test on four PCs (2xWin7, 1xVista, 1xXP), and don't see any lag at all. Need more details/code. |
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For me I get some lag on my pc at work in OpenGL sometimes, usually the grabpixmap 1 pixel fixes it. |
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it'll definitely go away if you create your own image mouse. |
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sswift had issues with mouse control in his game. It wasn't lag as such, but Windows 'pointer ballistics'. He helpfully posted some raw input code once he fixed it: http://www.blitzmax.com/Community/posts.php?topic=85660#969815 |
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And it's gone if you use Flip( 0 ) instead? |
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It's just the general lag created by drawing a .png cursor at MouseX() and MouseY(). I've finally found a fix tho. No more lag here with any driver used. Bout darn time... |
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What fix? |
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... |
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If you found a fix, then tell us what it is. |