Modules List

BlitzMax Forums/BlitzMax Programming/Modules List

markcw(Posted 2009) [#1]
Assari's modules list is now quite old so I decided we need a new list. Also included here are projects and applications. If you see anything missing please tell, corrections are of course, welcome.

Sorry for the stack of double posts. I was clicking the back button to edit which made a new post.


markcw(Posted 2009) [#2]
Module Collections

Alberto-Diablo modules - scriptlua, script, audiosquall, audio, collision, reflector, language, random
Repo: http://code.google.com/p/apimax/

Axe3d modules - axe3d, b3d, b3dsdk, drivers, m3d, minib3d, model, ode
Axe modules - entityport, freeport, gif, jasper, oggsaver, pixmapgraphics, portaudio, python, v8, wiimote
https://github.com/nitrologic

BaH modules - appstub, avbin, barcode, base64, bass, bigint, boost, box2d, cairo, cegui, chipmunk, clearsilver, crypto, curses, database, datetime, dbgp, dbmysql, dbodbc, dboracle, dbpostgresql, dbsqlite, dbxbase, diff, escapi, expat, filesystemex, fit, flickcurl, fmod, format, freeimage, freetypegl, ftpparser, gdal, glslopt, gme, gmp, graphviz, growl, gtkmaxgui, gtkwebkitgtk, inet, interprocess, irrklang, jansson, keychain, leptonica, libarchive, libcurl, libiconv, libnotify, libsmbclient, libssh2, libtcod, libtorrent, libusb, libwebsockets, libxml, libxslt, locale, magick, mapm, mathtoolkit, maxguitextareascintilla, maxunit, muparser, oggvorbis, opencl, osmesa, persistence, protobuf, qrencode, raknet, ramsstream, random, raptor, rational, regex, registry, rtl, rtmidi, scriptingbridge, serial, sfxr, sid, sparkle, speech, sstream, streamhtmlparser, stringbuffer, taglib, tesseract, textsstream, theoraplayer, tmx, unimotion, uuid, volumes, wiringpi, xcb, xls, xlwriter, xz
Topic: http://www.blitzmax.com/Community/posts.php?topic=75695
Site: http://brucey.net/programming/blitz/index.php
Repo: https://github.com/maxmods/bah.mod

BlitzMax Next Generation - bcc, bmk, pub, brl, maxgui, axe, sdl, b3d, zeke, bgfx
Repo: https://github.com/bmx-ng

BlitzMax modules mirror - axe, bah, wx, dwlab, maxgui, sidesign, osgplugins, osg, axe3d, byo, muttley, rigz
Repo: http://github.com/BlitzMaxModules

Chaos Interactive modules (by d-bug, Hyde and hamZta) - CocoaUserDefaults, ChaosClone, ChaosConsole, ChaosButton, DesktopExtension, BitmapFont, Ini
Site: http://www.chaos-interactive.de/en/modules

Duct-Max game modules - animations, app, appendstream, archive, arghandling, argparser, clapp, csv, drawstate, dui, duidate, duidraw, duimisc, enumerator, etc, graphix, imageio, ini, input, intmap, json, locale, logging, memcrypt, network, numericmap, objectio, objectmap, pathing, protog2d, rc4, reflectivenetwork, scriptparser, soundmap, tilemap, time, variables, vector
Repo: https://github.com/komiga/duct-max
Site: http://www.komiga.com/?q=node/14

GMan modules & stuff - Irrlicht, Xeffects, Addons, ColDet, 3Impact, SIDPlay, SIDSample, SIDStream, ISQLDB, ZipEngine, Mappy, PCXLoader, ggTray
Site: http://www.gprogs.com

Htbaa modules - zmq, rest, rackspacecloudfiles, xmlrpc, sqlbuilder, process, goal, fuzzy, fsm, factory
Repo: http://github.com/Htbaa

ITSpeedway modules - maxgui.stylesheet, bhtree, printing, vectorfont, win32service
Repo: https://sourceforge.net/u/itspeedway/profile/

JazzieB examples - Bitmap Fonts, User Input, Scrolling, Invaders
Site: http://www.blitz.sos-software.co.uk/code.htm

Kistjes modules - Phidget21, Sprite, Modelshop, Animation
Repo: http://code.google.com/p/blitzmax-modules

kfprimm modules - maxb3d, maxb3dex, prime, gfx, mapletce, nehe_bmx
Maxb3d modules - a3dsloader, audio3d, b3dcollision, b3dloader, boneanimator, bsploader, core, d3d11driver, d3d9driver, drivers, functions, gldriver, glsloader, gui, heightmaploader, loaders, logging, math, md2loader, ms3dloader, newton, objloader, openalaudio3d, plyloader, primitives, retro, stringfunctionloader, vertexanimator, xloader
Prime modules - aamva, app, archive, assetmanager, assetpacker, blockpacker, bsp, csv, deltatimer, enumerator, kbsplines, lib3ds, libb3d, libgls, libms3d, libply, libx, math3d, max2dasset, maxml, newton, npapi, pcxloader, pixmapasset, pixmapex, pixmappacker, printlib, pthreads2, serialio, triangulator, xmlasset
Gfx modules - cgshaderdriver, cgtoolkit, d3d11max2d, d3d11max2dex, d3d9max2dex, directxex, dxgraphicsex, glmax2dex, max2dex
Repo: http://github.com/kfprimm

Lobby modules - arraylist, beziercurve, body, clipboard, content, datafile, fastrandom, filemanipulator, freepolledinput, inifile, line2d, multitouch, object2d, polygon, primenumber, touchgui, touchobject, vector, wavearea, wndproccallback
Download: http://www.blitzforum.de/forum/viewtopic.php?t=34549

Muttley modules - commandstack, stack, logger, inifilehandler, SublimeText, node-os-service, registry
Repo: https://bitbucket.org/muttley/
Mirror: http://code.google.com/p/muttmod/

Nilium modules - lugi, tmbundle, bmxlexer, NUIToolkit, bufferedglmax2d, renderbuffer, jonk, charset, numerical
Repo: http://github.com/nilium

Otus modules - RE2, ZlibStream, LzmaStream, FS, Actor, Lzma
Repo: https://code.google.com/p/otus-mod/

PantsOn modules - MPEG, Morph, REKO, Theora, YUV
Site: http://www.pantson.com/mods

Perturbatio modules - appfuncs, cgi, html, stringlist
Mirror: http://www.blitzmax.com/logs/userlog.php?user=8652&log=1737

Spacerat modules - advtext, colour, logprintstream, riff, snarl, threadedio, tiles
Repo: http://github.com/Spacerat/joe.mod

Vertex's modules - BNetEx, DreiDe engine, MIDI, OpenAL, MySQL, Milkshape3D Loader, BSP-Compiler, Raycaster Engine
Site: http://vertex.dreamfall.at/projects.php
Repo: https://github.com/oliverskawronek

Warpy's code and games
Repo: http://github.com/christianp/warpycode

Wiebo's modules - game2d, grid2d, vector2d, propertygrid, quadtree, artemax
Repo: https://github.com/wiebow

Yasha's projects - ybc, BlitzMax-Extensions, MaxYourselfASchemeIn48Hours, TMeta-Parser, MaxBridge
Repo: http://github.com/Leushenko


2d Frameworks

RetroRemakes Framework
Repo: http://code.google.com/p/retroremakes-framework

Planiax 2D Framework
Topic: http://www.blitzmax.com/Community/posts.php?topic=88042
Site: http://www.playniax.com

Dig - 2d game and app framework
Repo: http://github.com/GWRon

Digital Wizard's Lab framework
Repo: http://code.google.com/p/dwlab/

BMax 2D Framework
Topic: http://www.blitzmax.com/Community/posts.php?topic=83888
Repo: http://code.google.com/p/bmax2dframework

Public Domain part of Grey Alien Framework
Topic: http://www.blitzmax.com/Community/posts.php?topic=82765

OFXMax - OpenFrameworks
Topic: http://www.blitzmax.com/Community/posts.php?topic=84991
Repo: http://code.google.com/p/ofxmax

Horizon - Rapid game prototyping framework (by maverick69)
Repo: https://github.com/JochenHeizmann/Horizon


2d Drivers

DX9 Max2D driver
Topic: http://www.blitzmax.com/Community/posts.php?topic=84089
Repo: http://code.google.com/p/max2ddx9

D3D11Max2DDriver - DirectX 10/11 2D driver
Repo: https://github.com/SRSSoftware/srs.mod

Odd2d module
Topic: http://www.blitzmax.com/Community/posts.php?topic=90436
Site: http://www.gooeyblob.com/mods/odd2dmodule.zip


3d Libraries

Assimp wrapper - Open Asset Import Library
Topic: http://www.blitzmax.com/Community/posts.php?topic=82586
Repo: http://code.google.com/p/blitzmax-assimp


3d Engines

bo3d - Ogre3D wrapper
Repo: http://code.google.com/p/bo3d/
Repo: http://github.com/bruZard/bo3d

BlitzGDK - DarkGDK wrapper (DX9)
Repo: http://code.google.com/p/blitzgdk

DreiDe engine (OGL)
Topic: http://www.blitzbasic.com/Community/posts.php?topic=49211

MiniB3D (OGL)
Repo: http://github.com/si-design
Forum: http://www.blitzmax.com/Community/topics.php?forum=119

iMinib3d - Objective-C port for iPhone
Topic: http://www.blitzbasic.com/Community/posts.php?topic=85763
Repo: https://github.com/si-design/iminib3d

MiniB3D Extended (OGL2)
Topic: http://www.blitzmax.com/Community/posts.php?topic=89447
Repo: http://code.google.com/p/minib3dextended/

MiniB3D Plus (OGL3) - needs blabz.mod.zip & pub.mod.zip
Topic: http://www.blitzmax.com/Community/posts.php?topic=102524
Site: http://infotread.com/downloads/

OpenB3D library wrapper (OGL2)
Topic: http://www.blitzmax.com/Community/posts.php?topic=102556
Wrapper repo: https://github.com/markcwm/openb3d.mod
Library repo: http://sourceforge.net/projects/minib3d/files/

Warner Engine (OGL)
Topic: http://www.blitzmax.com/Community/posts.php?topic=94606
Repo: http://code.google.com/p/warner-engine/


2d Audio

MaxMod2 - audio module
Topic: http://www.blitzmax.com/Community/posts.php?topic=84593
Repo: http://code.google.com/p/maxmod


3d Audio

MiniB3D sound system (by ima747)
Worklog: http://www.blitzmax.com/logs/userlog.php?user=10151&log=1449
Download: http://www.blitzmax.com/logs/userlog.php?user=8652&log=1737

OpenAL 3DSound module (by klepto2)
Topic: http://www.blitzmax.com/Community/posts.php?topic=68838
Download: http://www.blitzmax.com/logs/userlog.php?user=8652&log=1737

Sound3D - OpenAL module for MiniB3D (by ziggy)
Topic: http://www.blitzmax.com/Community/posts.php?topic=85688
Repo: http://code.google.com/p/sound3d

Leadwerks Audio - OpenAL and EAX
Topic: http://www.blitzmax.com/Community/posts.php?topic=80152
OpenAL code: http://www.blitzmax.com/codearcs/codearcs.php?code=2307
EAX code: http://www.blitzmax.com/codearcs/codearcs.php?code=2308


Particles

TimelineFX
Topic: http://www.blitzmax.com/Community/posts.php?topic=85732
Site: http://rigzsoft.co.uk

Swift Sprite System
Topic: http://www.blitzmax.com/Community/posts.php?topic=72716


3d Physics

Farseer Physics Engine
Topic: http://www.blitzmax.com/Community/posts.php?topic=78349
Site: http://www.codeplex.com/FarseerPhysics

JV-ODE Physics Wrapper
Topic: http://www.blitzmax.com/Community/posts.php?topic=63207
Site: http://jv-ode.devcode.co.uk


GUI

MaxGUI v1.42 - native OS gadget kit
Repo: http://sourceforge.net/projects/maxgui

MaxGUI 2 beta - Fltk replaced by Gtk
Maxgui2: https://github.com/nitrologic/maxgui2.mod

wxMax - wxWidgets GUI toolkit
Topic: http://www.blitzmax.com/Community/posts.php?topic=79723
Repo: http://code.google.com/p/wxmax
Repo: https://github.com/maxmods/wx.mod

ifsoGUI
Topic: http://www.blitzmax.com/Community/posts.php?topic=85828
Topic: http://www.blitzmax.com/Community/posts.php?topic=101857
Repo: https://github.com/maxmods/ifsogui.mod

FryGUI
Topic: http://www.blitzmax.com/Community/posts.php?topic=65067
Download: http://www.blitzmax.com/logs/userlog.php?user=8652&log=1737

HighGUI 3
Site: http://myweb.tiscali.co.uk/diablogames/portfolio/


GUI Builders

Logic Gui Professional
Toolbox: http://www.blitzmax.com/toolbox/toolbox.php?tool=182
Site: http://jsp.logiczone.de

GUIde
Toolbox: http://www.blitzmax.com/toolbox/toolbox.php?tool=28
Repo: https://github.com/wiebow/guide


GUI Gadgets

Scintilla - TextArea replacement (Win)
Topic: http://www.blitzmax.com/Community/posts.php?topic=85716
Repo: http://code.google.com/p/scintillabmx

maxguitextareascintilla.mod - Scintilla textarea (Linux/Mac)
Repo: https://github.com/maxmods/bah.mod


GUI Drivers

gtkmaxgui.mod - GTK driver for MaxGUI
Repo: https://github.com/maxmods/bah.mod

QtMax - wip
Repo: http://code.google.com/p/qtmax


Networking

BNetEx - Network Module
Topic: http://www.blitzmax.com/Community/posts.php?topic=50723

TNet - Truplo Network Library
Topic: http://www.blitzmax.com/Community/posts.php?topic=50268
Site: https://sites.google.com/site/tnetsite/

RakNet wrapper
Topic: http://www.blitzmax.com/Community/posts.php?topic=59325
Site: http://repeatuntil.free.fr/raknet

K-NetLib - network library
Topic: http://www.blitzmax.com/Community/posts.php?topic=63761

Leadwerks Netwerks
Topic: http://www.blitzmax.com/Community/posts.php?topic=84665
Code: http://www.blitzmax.com/codearcs/codearcs.php?code=2580

LibSSL module (openssl: v1.0.2)
Download: http://www.subsoft.net/get.php?name=sub.libssl.mod_v1.0.zip
Reference: http://www.subsoft.net/sublibsslmod_docs.php

Websocket module - uses BNetEx
Repo: http://github.com/FWeinb/websocket.mod

NitroServer - http server
Repo: http://code.google.com/p/nitroserver

MSC Chat
Repo: http://code.google.com/p/mscchat


Database

ETNA - Easy daTabase Network Access
Topic: http://www.blitzmax.com/Community/posts.php?topic=56603
Site: http://repeatuntil.online.fr/Etna

SQLiter
Topic: http://www.blitzmax.com/Community/posts.php?topic=59937
Download: http://www.blitzmax.com/logs/userlog.php?user=8652&log=1737

Sqlserver (by byo)
Repo: http://code.google.com/p/byomods

Redis client module (by Ibmurai)
Repo: https://github.com/Ibmurai/redis.mod


File Formats

MaXML - XML module
Topic: http://www.blitzmax.com/Community/posts.php?topic=53834
Download: http://www.blitzmax.com/logs/userlog.php?user=8652&log=1737

ZipStream module
Topic: http://www.blitzmax.com/Community/posts.php?topic=71734
Repo: https://github.com/maxmods/koriolis.mod

Batch Renamer
Repo: http://code.google.com/p/batch-renamer

Reflection-Based JSON Encoder/Decoder
Repo: https://github.com/Trylobot/bmx-rjson

Dependency injection module - uses Reflection
Repo: https://github.com/FWeinb/injection.mod

ParserGen and Coocoo - parser/compiler generators
Topic: http://www.blitzmax.com/Community/posts.php?topic=66735
Site: http://sites.google.com/site/grable0

Blitz Lua
Topic: http://www.blitzmax.com/Community/posts.php?topic=68845
Wiki: http://lua-users.org/wiki/BlitzLua

BlitzProg Precompiler
Repo: http://code.google.com/p/bb-bmax-precompiler

HOTDOCS - html generator
Toolbox: http://www.blitzmax.com/toolbox/toolbox.php?tool=142
Site: http://www.hotdocs.de.vu


Controllers

FryPad - virtual control system for game input
Topic: http://www.blitzbasic.com/Community/posts.php?topic=85744
Download: http://www.hi-toro.com/blitz/frypad.rar

Multitouch module
Topic: http://www.blitzforum.de/forum/viewtopic.php?p=365769#365769
Download: http://www.flowersoft.smokecover.com/flowersoft/developement/lobby%20modules.rar

ManyMouse wrapper
Topic: http://www.blitzmax.com/Community/posts.php?topic=77031

Linux Webcam wrapper
Topic: http://www.blitzbasic.com/Community/posts.php?topic=55972
Download: http://www.blitzmax.com/logs/userlog.php?user=8652&log=1737

ESCAPI Webcam DLL - Extremely Simple Capture API
Code: http://www.blitzmax.com/codearcs/codearcs.php?code=1899
Site: http://sol.gfxile.net/code.html


Applications

Framework Assistant - template generator
Topic: http://www.blitzmax.com/Community/posts.php?topic=47141
Repo: http://sites.google.com/site/jimbrown007/

BlitzMax Companion - download manager
Topic: http://www.blitzmax.com/Community/posts.php?topic=79814
Site: http://www.graphio.net

Maximus - module manager
Site: https://github.com/maximos

Blitz Code Archives - code downloader
Topic: http://blitzmax.com/Community/posts.php?topic=88368

Fontext - bitmap font tool
Topic: http://www.blitzmax.com/Community/posts.php?topic=65909

Font Machine - bitmap font tool
Toolbox: http://www.blitzmax.com/toolbox/toolbox.php?tool=214
Site: http://www.blide.org

Universal Map Editor - 2d tilemap editor
Topic: http://www.blitzforum.de/forum/viewtopic.php?t=19899
Site: http://mapeditor.de.vu

IsoBlox - isometric pixel art tool
Repo: https://github.com/Trylobot/isoblox

BlitzICON - icon and manifest tool (Win)
Topic: http://www.blitzmax.com/Community/posts.php?topic=86283

MakeObject - icon tool (Win)
Topic: http://www.blitzmax.com/Community/posts.php?topic=66129
Download: https://sites.google.com/site/yanbloke/MakeObject.zip


2d Games

Cocoon - Tandy Color Computer emulator
Repo: https://github.com/laurentmor/cocoon-bm

Vib'Z - shoot-em-up
Repo: http://code.google.com/p/pfe-blitzmax

Arky - Revolution remake
Repo: http://code.google.com/p/arky

MaxGames - VectorTube and VectorZone
Repo: http://code.google.com/p/maxgames


IDEs

BLIde
Toolbox: http://www.blitzmax.com/toolbox/toolbox.php?tool=131
Site: http://www.blide.org

MaxIDE - default IDE v1.43/1.44
Topic: http://www.blitzmax.com/Community/posts.php?topic=102086
Repo: https://github.com/nitrologic/maxide
Repo: http://sourceforge.net/projects/maxgui/files/

MaxIDE Community Edition
Toolbox: http://www.blitzmax.com/toolbox/toolbox.php?tool=164
Repo: http://blitzmax-ide.sourceforge.net/

MaxEdit - steamstub, maxedit
Topic: http://www.blitzmax.com/Community/posts.php?topic=53227
Repo: http://code.google.com/p/max-edit

HydraMax IDE
Toolbox: http://www.blitzmax.com/toolbox/toolbox.php?tool=192
Site: http://www.eiksoft.com/hydra

CollIDE - MaxIDE in Java
Repo: http://code.google.com/p/blitzcoderide

EclipseMax - editor for Eclipse
Repo: http://code.google.com/p/eclipsemax

indevIDE - open source IDE
Topic: http://www.blitzmax.com/Community/posts.php?topic=101943
Repo: http://sourceforge.net/projects/indevide/

GEdit plugin
Topic: http://www.blitzmax.com/Community/posts.php?topic=87684
Site: http://chaos-interactive.de/en/geditbmax

Geany plugin
Topic: http://www.blitzmax.com/Community/posts.php?topic=98327


End


xlsior(Posted 2009) [#3]
Brucey's wxmax module
http://wxmax.googlecode.com

Brucey's port of the OFX framework:
http://ofxmax.googlecode.com

ESCAPI webcam DLL for Blitzmax (windows only)
http://www.gamedev.net/community/forums/topic.asp?topic_id=441399

Scintilla Module:
http://scintillabmx.googlecode.com

Koriolis' Zipstream module
(read/write zip files through streams, so the contents can be accessed like any other file. Supports password-protected and incbin files as well. you need to be logged in to the forum to see the download link)
http://www.koriolis-fx.com/forum/index.php?topic=15.0

iMiniB3D (MiniB3D port for iPhone development)
http://www.blitzbasic.com/Community/posts.php?topic=85763


SabataRH(Posted 2009) [#4]
Excellent compile of resources... thanks alot.


Tommo(Posted 2009) [#5]
Nilium's old modules:
http://www.spifftastic.net/mod/

BlitzLua by Andreas Rozek:
http://lua-users.org/wiki/BlitzLua

Fredborg's Tablet Module:
http://www.blitzbasic.com/Community/posts.php?topic=43618

MrTAToad's ManyMouse wrapper:
http://www.blitzbasic.com/Community/posts.php?topic=77031

Helios's MicroC Script Language (written in BMX)
site: http://www.binaryphoenix.com/
download: http://binaryphoenix.com/uploads/MicroC190408.zip

Helios's NitrousGUI
site: http://www.binaryphoenix.com/
download: http://binaryphoenix.com/uploads/NitrousGUI%201.0%20120807.rar


d-bug(Posted 2009) [#6]


To be fair: there at least two modules that aren't from me. ChaosButton is Hyde's module and ChaosConsole is hamZta's module.


theHand(Posted 2009) [#7]
CollIDE - MaxIDE in Java:
http://code.google.com/p/blitzcoderide/


markcw(Posted 2009) [#8]
Hi d-bug, well I'll rename it to "Chaos Interactive modules" then.

Thanks for the links guys.


Htbaa(Posted 2009) [#9]
htbaapub.mod @ http://github.com/Htbaa/htbaapub.mod


Volker(Posted 2009) [#10]
Tile based map editor
Site: http://mapeditor.de.vu
The corresponding mod:
http://www.blitzforum.de/upload/file.php?id=528

FryPad - virtual control system for game input
Topic: http://www.blitzbasic.com/Community/posts.php?topic=85744
Site: http://www.youshare.com/Guest/121100801bc03244.rar.html

Farsser 2D Physics Engine
Topic: http://blitzbasic.com/Community/posts.php?topic=78349#888954

Leadwersk Network module Netwerks
Topic: http://blitzbasic.com/Community/posts.php?topic=84665#977700

Mutley's mods
Inifilehandler, logfilehandler, logger
Site: http://code.google.com/p/muttmod/

Assimp 3D model import module for Blitzmax
Topic: http://www.blitzbasic.com/Community/posts.php?topic=82586
Site: http://code.google.com/p/blitzmax-assimp/


markcw(Posted 2009) [#11]
Hi Volker, MrCredo's Universal Map Editor was written for BPlus, can it be used for BlitzMax games too? Also, the mapeditor site is dead so I mirrored the files here. http://www.blitzmax.com/logs/userlog.php?user=8652&log=1737


Volker(Posted 2009) [#12]
http://mapeditor.de.vu
and the downloads work fine here.
Yes, I used it already in BlitzMax (1.28).


N(Posted 2009) [#13]
Nilium's old modules:
Had no idea those were there.. I'll have to throw them on github later.


Nigel Brown(Posted 2010) [#14]
x10i.mod Access to realtime I/O hardware.
http://www.heber.co.uk/downloads.php?page=downloads_x10


Wiebo(Posted 2010) [#15]
I have some modules here:

http://code.google.com/p/noisycode/


Eric(Posted 2010) [#16]
Can you please point me to the best place to learn how to build modules.

Thanks,
Eric


markcw(Posted 2010) [#17]
I would say this is the best: Building modules on Windows but ziggy has also a nice guide here: Guide how to set up MinGW for BlitzMax


Eric(Posted 2010) [#18]
I guess I should have said ,"How to make a module." Rebuilding modules is not a problem... I've just never made one from scratch.

Thanks,
Eric


markcw(Posted 2010) [#19]
Well it's all fairly straight-forward really.

These cover most things you need to know:
How to make and edit modules
Tutorial on using DOCMODS (bbdoc)
How to make a module?

Also see docs/html/Language/Modules/index.html for the official description and src/makedocs/readme.txt for bbdoc syntax.


skidracer(Posted 2010) [#20]
MaxGUI - native OS gadget kit
Home: http://sourceforge.net/projects/maxgui


Muttley(Posted 2010) [#21]
My forum is no more, can the link to my module collection be updated to point at the Google Code Project please?

http://code.google.com/p/muttmod/


Lobby(Posted 2010) [#22]
My multitouch module packet,
Video: http://www.youtube.com/watch?v=ZnmGCtregoo
Download: http://www.flowersoft.smokecover.com/flowersoft/developement/lobby%20modules.rar
Details (in German only): http://www.blitzforum.de/forum/viewtopic.php?p=365769#365769

Have fun :D


Happy Sammy(Posted 2011) [#23]
(bookmarked)


Matt Merkulov(Posted 2011) [#24]
Digital Wizard's Lab framework: http://code.google.com/p/dwlab/

2DLab is no longer available


Htbaa(Posted 2011) [#25]
Could Maximus http://maximus.htbaa.com be added as well? It's a module manager for BlitzMax. With it you can install 3rd party modules that are hosted on the Maximus website, which provides over 500 different modules already.

Comes with both a CLI and GUI interface.

Last edited 2011


Richard Betson(Posted 2012) [#26]
Hi,

Please add:

D3D11Max2DDriver() - DirectX 10/11 2D driver. SRSSoftware.

https://github.com/SRSSoftware/d3d11max2d.mod

Thanks,
- Rich -


Captain Wicker (crazy hillbilly)(Posted 2012) [#27]
BlitzGDK - DarkGDK wrapper
Site: http://code.google.com/p/blitzgdk

I didn't even know that one existed! :-S


Alberto-Diablo(Posted 2012) [#28]
Hi

My modules collection : http://code.google.com/p/apimax/


Hardcoal(Posted 2012) [#29]
any kinect module?)


col(Posted 2012) [#30]
Hiya,

The D3D11Max2DDriver module moved to a new home :-)
D3D11Max2DDriver Module


Scaremonger(Posted 2015) [#31]
ITSpeedway modules are as follows:

MaxGUI Stylesheets
A CSS stylesheet module for MaxGUI providing features that allow you to quickly change the look and feel of your application.

Behaviour Tree
This module provides the tools for writing in-game AI using a modular object oriented Behaviour tree.

Printing library
Library to provide options for Printing documents from BlitzMax.

Vector Fonts
A set of Vector Fonts to use in your games.

Windows Service/Daemon
Turn your game engine into a Windows Service/Daemon giving you the ability to write background Server applications in Blitzmax.


dw817(Posted 2015) [#32]
Thanks for the new MAXIDE, MUNCH ! Not all links work though, check them carefully.

Also, are there any updated HELP files floating around for BlitzMAX additionally ?


markcw(Posted 2016) [#33]
List updated.

Assari made a .chm file of the docs but it was nothing extra, only if you like that format.

There are a few user additions to the Bmx wiki HERE like in Language/Arrays.

I edited that site but I want to improve it soon to add some good 3rd party docs but it's basically just an online copy of the docs.

The Bmx manual is pretty nice, it got quite a few user comments and code. Other than that it's just the tutorials forum.


dw817(Posted 2016) [#34]
Hi Munch. I was trying out the Vector Fonts as this was something I had planned to write for later. They are not as smooth as Truetype - or am I missing something ?



Notice the descenders, they are really ragged. Is there a way - some code - to fix this ?


markcw(Posted 2016) [#35]
Well, I found the simplest way is just to use "SetGraphicsDriver GLMax2DDriver()" in ITS example VectorFontPreview, I'm not sure but it seems to anti-alias x2 by default.

For DX it seems anti-alias wasn't supported until d3d9. I'm not so familiar with DX so not sure how to fix it. Maybe you should start a thread for this.


dw817(Posted 2016) [#36]
Hi Munch. Near as I can tell it just needs better coding. Notice how the same letter is drawn differently, lowercase "i" in "This" and lowercase "i" in "is."

The top dot is definitely not a circle, but it should be the same for the same letter - and for some reason it is not.

Something screwy there ! :/


Sub_Zero(Posted 2016) [#37]
My LibSSL Module v1.0 (Secure Socket Layer)

Using latest release libs from openssl: v1.0.2g

SuB.LibSSL Download: http://www.subsoft.net/get.php?name=sub.libssl.mod_v1.0.zip

SuB.LibSSL Reference: http://www.subsoft.net/sublibsslmod_docs.php