Mode7 Emulation ...

BlitzMax Forums/BlitzMax Programming/Mode7 Emulation ...

mic_pringle(Posted 2009) [#1]
Hi,

Can anyone suggest the best way to emulate mode 7 using blitzmax and opengl ?

I know this can be done to a high standard as Torque2D has an add on pack that adds this to the stock 2D engine tgb kart kit.

All ideas welcome and appreciated.

Thanks

-Mic


Arowx(Posted 2009) [#2]
http://www.blitzmax.com/Community/posts.php?topic=81569 might be of interest?

PS: You can google a specific site using "site:blitzbasic.com mode7"


ImaginaryHuman(Posted 2009) [#3]
It's really just the drawing of a bunch of tiles like a 2d tilemap, except that the tile layer has been `folden down` by rotating it around the X axis, and also you need a perspective projection.


mic_pringle(Posted 2009) [#4]
Okay thanks guys.

@Arowx

The link you provided was extremely helpful. I did try searching before posting but nothing of use came back so I wonder if I mistyped or something.

Cheers

-Mic