BlitzMax fullscreen on Mac - question.

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Brucey(Posted 2009) [#1]
Is everyone on Mac with Fullscreen games using the system fade out/in or does it just flick directly to black?


Brucey(Posted 2009) [#2]
This (228kb Intel zip) is a little example showing normal and with fade.

The example source :
SuperStrict

Framework brl.glmax2d

Graphics 800, 600, 32
HideMouse

While Not KeyDown(key_escape)

	Cls
	
	DrawText "Escape to quit", 400 - TextWidth("Escape to quit") / 2, 300
	
	Flip


Wend


End

My 24" TFT screen flashes when it changes resolution, so the fading isn't so great here - unless I use the native screen res of 1920x1200...
But I think it's still better than the standard flick to black.


Qube(Posted 2009) [#3]
The fade to black before changing is definitely the better out of the two. I get a very quick tiny flash as it changes screen res.