Sprite System Demo 1 Update

BlitzMax Forums/BlitzMax Programming/Sprite System Demo 1 Update

sswift(Posted 2009) [#1]
If you bought my sprite system recently, and were unable to get the demos to run because they're so out of date, I took a moment to update demo 1 to use the latest version of the sprite system.

Here's the code for that:




Also, if you're missing mergesort-002.bmx, that function is no longer neccessary as merge sorts were implemented in the latest version of BlitzMax.

Just comment out the line that calls MergeSort() in Sprite.DrawAll() and uncomment the line above it which calls the standard list sort, and everything will be fine.


popcade(Posted 2009) [#2]
Hi, SSwift

The last version I got is Swift_Sprite_System-121.bmx, how do I get the latest version?


sswift(Posted 2009) [#3]
Email me at the address in my profile.


Kanati(Posted 2011) [#4]
Holy thread resurrection, Batman!

Anyone still use swift's system and have any demos other than this one that work with v131?

I manged to cobble the other demos into a working order but nothing with animate or physics actually WORK.