wxglmax2d not compiling under 1.32

BlitzMax Forums/BlitzMax Programming/wxglmax2d not compiling under 1.32

Pete Rigz(Posted 2009) [#1]
When compiling my app which uses wxglmax2d I'm getting the following error:

C:/Program Files (x86)/BlitzMax130/mod/wx.mod/wxglmax2d.mod/wxglmax2d.debug.win32.x86.a(wxglmax2d.bmx.debug.win32.x86.o): undefined reference to `_brl_graphics_TGraphicsDriver_Tag'
C:/Program Files (x86)/BlitzMax130/mod/wx.mod/wxglmax2d.mod/wxglmax2d.debug.win32.x86.a(wxglmax2d.bmx.debug.win32.x86.o): undefined reference to `_brl_graphics_TGraphicsDriver_WriteObject'
C:/Program Files (x86)/BlitzMax130/mod/wx.mod/wxglmax2d.mod/wxglmax2d.debug.win32.x86.a(wxglmax2d.bmx.debug.win32.x86.o): undefined reference to `_brl_data_TDataType_ReadCyclicObject'
Build Error: Failed to link C:\Program Files (x86)\BlitzMax130\mod\wx.mod\samples\glmax2d.debug.exe


Anyone else getting this? Also does it for the glmax2d wx sample.

[edit]oops meant to post this under Brucey's Modules forum but I guess it's kinda relevant here.


Pete Rigz(Posted 2009) [#2]
Can ignore this now, after a completely fresh install of blitzmax and rebuild all modules it works fine.