Direct3D overlaying

BlitzMax Forums/BlitzMax Programming/Direct3D overlaying

plash(Posted 2008) [#1]
Anyone done it with Max?

I've seen C++ code around.. but usually dealing with specific d3d classes (and C++ is warpy).

EDIT: http://nexe.gamedev.net/directKnowledge/

Involves hooking? :/


plash(Posted 2008) [#2]
Or maybe even a DirectDraw overlay?