Hi,
I'm running BlitzMax on Windows, and I have purchsed MaxGUI and copied it right into the correct directory - the mod directory in my BlitzMax install. I rebuilt the documentation, and MaxGUI commands are recognized correctly and highlighted in yellow. However, when I compile, I get an Identifier TGadget Not Found error.
I have the MaxGUI documentation avaliable, and it seems everything else is functioning correctly. The program compiles correctly on a Mac, though the Mac is version 1.28 - I will attempt to use version 1.3 soon.
Thanks for your help, Bookworm
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