MaxMod Streaming ChannelPlaying() incorrect...
BlitzMax Forums/BlitzMax Programming/MaxMod Streaming ChannelPlaying() incorrect...
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MaxMod Streamed music returns an incorrect value when the ChannelPlaying() method is called e.g. What should happen here is tune1 should be streamed and play for a second then tune1 should be stopped and tune2 should play. What happens tune1 playes and the program prints "Music not playing - Issue" When ChannelPlaying() is called it returns false when the first track can be heard playing? |
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Played around with the delay on this and it would appear that a delay of over 500ms on my machine sometimes returns a false negative from ChannelPlaying() when streaming in an ogg music track. And always returns a false negative when the delay is over 750 ms! Has anyone else encountered this problem? |
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OK simple work around for me I just skip the first updates call to ChannelPlaying and it works??? |
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oh sorry mate, must've missed this one yesterday, I'll have a look at it in a bit, but dont want to spend to much time on the old maxmod. |