Multi-Touch support for Blitzmax!
BlitzMax Forums/BlitzMax Programming/Multi-Touch support for Blitzmax!
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Hi, Not sure if there is anyone out there interested in this, but I'm currently developing a Multi-touch library for Blitzmax (BlitzMT). I am also building a Multi-touch Surface that I intend to use to start developing Multi-touch games and other applications. My progress is being documented on my project page at http://multitouch.wikia.com/wiki/User:Scaremonger. [a http://multitouch.wikia.com/wiki/User:Scaremonger] project page [/a] |
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Why building a surface yourself? Have you looked at one of these? MS-Surface Stantum The Cell I'm interested in your progress! Look at my post about writing a multi-touch module. Thanks to brucey I'm developing multi-touch applications with BlitzMax now. I'll have a look at your wiki |
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Yeah, I saw your post earlier and I'm interested in your progress too. Until the cost of Multi-touch comes down in price, I doubt it will be anything but corporate and hobbiests that use the technology. When Microsoft actually releases it's SDK or a surface of a reasonable cost, I will upgrade my libraries. For now, I've gone the DIY approach... The Surface I am building is only A4 in size and all it's cost me is £25(UK). I will be adding back projection later once I've got the touch software working, and I intend to later produce an A2 (or perhaps A1) version of it. Currently it is simply proof of concept. Can't wait to produce my first game... :) |
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The Stantum API was quite easy to wrap. |
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@brucey: yeah, for you it was ;) Sound interesting and promising. Just a thought: The most interesting thing about multi-touch technology is the fact that it allows multi-user applications, as well. Therefor... think big (literal)! All the examples on the internet show huge video walls or tables. Think of the possibilities of real(!) multi-user games. Not only multiple fingers per user but independent interaction by multiple users. Good luck and keep us informed by your progress! |
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@Kistjes, how much did you have to pay for that Stantum development kit? |
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5000 euro for the device+SDK btw. The 15.4" TFT screen sucks. The backlight is very weak and, as a consequence, at daylight there is not much to see. The multi-touch surface is good. It's possible to detect 24(!) touch points at the same time. It's fast and accurate. |
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what about one of those wii remote-driven touch things |
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wow, thats expensive, not something every indy guy would be picking up I would think. |
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@Yahfree: you refer to Johnny Lee's projects I suppose. I tried to recreate the multi-touch whiteboard thing but is does not work very reliable. And you "only" have four distinctive cursors with this method. @zawran: The Cell costs 16.000,- euro! I hope Scaremonger is able to make a reliable demonstrator at A1 or A0 size at much lower costs. |
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I was thinking about taking a junker PC - A wii remote, a IR pen, and a projector then trying johnny's method. How unreliable is it exactly? It'd just be a fun little project. Have you seen those smart boards? My school has a few and their quite good, though I don't know if their multi-touch. http://www2.smarttech.com/st/en-US/Products/SMART+Boards/default.htm |