BmFont module

BlitzMax Forums/BlitzMax Programming/BmFont module

Filax(Posted 2008) [#1]
Hi

I'm trying to make my hown font with the angel code
font editor. But for unknow reason the generated font
do not work, my bmx test crash when i try to use them??

But the font distributed with the module work correctly ?

Anybody can give me info for the angelcode font creator setup ?

http://www.wieringsoftware.nl/blitz/
http://www.angelcode.com/products/bmfont/

Edit :
Of course i'm exporting the FNT file to binary format... as the doc say.

Regards


iroker(Posted 2008) [#2]
i have the same problem.

this is the error report:

DebugLog:incbin::bankg.fnt is not a binary version 2 .FNT file

and yes its a binary file.

if i try to select (in font ganerato) the chars from a .fnt file like "Delicious.fnt" says that there 42 chars are not available in the font. is that windows language specific? i have german XP


plash(Posted 2008) [#3]
The module should be fine. The editor has a newer .fnt format, that is why it yells at you.

Hmm.. Anyone know where to get the older versions of the editor?

EDIT: Woot!! The last version that works with the bmfont module is 1.9c, just played around with the download link until I found it: http://www.angelcode.com/products/bmfont/install_bmfont_1.9c.exe


Filax(Posted 2008) [#4]
This version work perfectly ! Many thanks :)


Wiering(Posted 2009) [#5]
I just made an updated version that supports the new binary file format:

http://www.wieringsoftware.nl/blitz/BMFont.bmx

It also still works with the old format.

(simply replace this file in your mod directory and rebuild modules)