Issues with BlitzLua

BlitzMax Forums/BlitzMax Programming/Issues with BlitzLua

Pineapple(Posted 2008) [#1]
BlitzLua

I'm getting an error Can't find interface for module 'axe.lua' when building modules. Why?


Retimer(Posted 2008) [#2]
Because syncmods used to support it, and as of the last release, I thought syncmods went caputz.

I uploaded both lua + luascript to a temporary place Right Here

Throw the 2 folders in your axe.mod folder


Pineapple(Posted 2008) [#3]
I do not have an axe.mod folder. I'm assuming that means I need to create one, and thanks


EDIT: where can I find a guide on how to use this and/or some code examples?


Retimer(Posted 2008) [#4]
Search lua on the forum. Should find a couple examples.

Also check for the documentation somewhere deeper in the lua.mod folder for more info on lua (or just google 'lua tutorials').


Pineapple(Posted 2010) [#5]
I've got a new computer and lost the file, and I have a need for this again. Can someone provide a link to download axe.mod?


N(Posted 2010) [#6]
*Points to pub.lua that comes with BlitzMax*


Pineapple(Posted 2010) [#7]
*pub.lua is not in my BlitzMax modules folder*


Jesse(Posted 2010) [#8]
it comes with the current installation of Blitzmax it's inside the pub.mod.


markcw(Posted 2010) [#9]
You'll need to upgrade to at least v1.32 which is when pub.lua was added.

BlitzMax V132 for Windows and MacIntel now up!

Also, you might want to avoid v1.36 as there's a few bugs lurking with the new dx9 driver.


plash(Posted 2010) [#10]
Also, you might want to avoid v1.36 as there's a few bugs lurking with the new dx9 driver.
..Or just not use the DX9 engine.


Pineapple(Posted 2010) [#11]
I was using 1.3

thanks!