Bullet Physics

BlitzMax Forums/BlitzMax Programming/Bullet Physics

Zeke(Posted 2008) [#1]
this is amazing.... but if someone can make wrapper to blitzmax....
http://www.bulletphysics.com

thanks...


Retimer(Posted 2008) [#2]
Damn, I would probobly take that over newton.


plash(Posted 2008) [#3]
So many physics engines nowadays.. too many to count!

If only they would all group together and work on perfecting an OpenGL based fully blown (not just physics) open source engine.