{attribute}?
BlitzMax Forums/BlitzMax Programming/{attribute}?
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What is this? I found it in Mark's 3D math code. |
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Mentioned here |
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That is the code I originally found it in, and there is no explanation of what it does. |
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{attribute} Is it not related with reflection's support introduced by Mark with last BlitzMax update? As I know you can create a sort of label {what_you_want} for every field/method of an object, to retrieve infos via reflection. |
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correct It does not do anything as long as you don't use it. I use it for {implements="Class1,Class2"} ... at the type declaration to do "interface implementation" like stuff from java. just {attribute} and the like is worthless |