LUA mod missing in 1.28

BlitzMax Forums/BlitzMax Programming/LUA mod missing in 1.28

Trader3564(Posted 2008) [#1]
I just decided to update to 1.28 when i found lots of mods where missing. Am i now forced to keep using 1.26? I really need the mods such as axa.lua, axe.luascript..

Also, when i need to rebuild modules it says:

Building Modules
Compiling:blitz_app.c
Build Error: failed to compile C:/Program Files/BlitzMax/mod/brl.mod/blitz.mod/blitz_app.c
Process complete

I have followed all instructions on:
http://blitzbasic.com/Community/posts.php?topic=72892
(i set the MinWG env. path also)


Jesse(Posted 2008) [#2]
there is an option where you synchronize modules to download axe modules. you have to put a checkmark on it.
what are you using xp or vista?


popcade(Posted 2008) [#3]
Just copying axe.mod from 1.26, they're exactly the same and I think they're taken down for a while.

Look at http://blitzbasic.com/modserver128/


Jesse(Posted 2008) [#4]
no, they are online. I just tried it and it downloaded them.


Trader3564(Posted 2008) [#5]
ok thankgs guys, it works.


popcade(Posted 2008) [#6]
@Jesse

No... you are WRONG, at least not on 1.28 sync.
http://blitzbasic.com/modserver128/
Neither sync nor svn has those.

It's available on 1.26 tho, I thnk you're still using v1.26 or something, tinkered the config to sync 1.26 or something else.
http://blitzbasic.com/modserver126/


Trader3564(Posted 2008) [#7]
i just downgraded.


Jesse(Posted 2008) [#8]
I have 128 I removed them from my bmax installation and synchronized and received them again.


Dreamora(Posted 2008) [#9]
You can as well just add the 1.26 modserver and manually call bmk to sync the axe. thats what I did. and set it back to 1.28 afterwards (mainly because maxgui from SVN currently is totally broken, not even window menues show up, so I'm forced to keep a dual MaxGUI install for the moment)