LUA mod missing in 1.28
BlitzMax Forums/BlitzMax Programming/LUA mod missing in 1.28
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I just decided to update to 1.28 when i found lots of mods where missing. Am i now forced to keep using 1.26? I really need the mods such as axa.lua, axe.luascript.. Also, when i need to rebuild modules it says: Building Modules Compiling:blitz_app.c Build Error: failed to compile C:/Program Files/BlitzMax/mod/brl.mod/blitz.mod/blitz_app.c Process complete I have followed all instructions on: http://blitzbasic.com/Community/posts.php?topic=72892 (i set the MinWG env. path also) |
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there is an option where you synchronize modules to download axe modules. you have to put a checkmark on it. what are you using xp or vista? |
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Just copying axe.mod from 1.26, they're exactly the same and I think they're taken down for a while. Look at http://blitzbasic.com/modserver128/ |
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no, they are online. I just tried it and it downloaded them. |
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ok thankgs guys, it works. |
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@Jesse No... you are WRONG, at least not on 1.28 sync. http://blitzbasic.com/modserver128/ Neither sync nor svn has those. It's available on 1.26 tho, I thnk you're still using v1.26 or something, tinkered the config to sync 1.26 or something else. http://blitzbasic.com/modserver126/ |
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i just downgraded. |
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I have 128 I removed them from my bmax installation and synchronized and received them again. |
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You can as well just add the 1.26 modserver and manually call bmk to sync the axe. thats what I did. and set it back to 1.28 afterwards (mainly because maxgui from SVN currently is totally broken, not even window menues show up, so I'm forced to keep a dual MaxGUI install for the moment) |