Unable to compile on MAC

BlitzMax Forums/BlitzMax Programming/Unable to compile on MAC

gameshastra(Posted 2007) [#1]
I am unable to compile my code on the MAC. I get an error saying unable to find module interface to module brl.blitz , brl.map. Ihave downloaded and installed XCode tools I am still get the same errrors. If I try to rebuild the modules I get the error couldn,t find fasm2as

Your help is appreciated


Dreamora(Posted 2007) [#2]
There is an explanation on what you need to do for Mac
If you follow it carefully (given you have OSX 10.3 or higher, 10.2 and previous are not supported), it should compile fine.


gameshastra(Posted 2007) [#3]
I was able to compile most of the modules. I get an error with pantson.mod in mcomp.c saying couldn't find header file dsp.h. Can pantson.mod b built for mac? and if so how do I get over this error