Compiling libsvg and cairo modules with blitzmax

BlitzMax Forums/BlitzMax Programming/Compiling libsvg and cairo modules with blitzmax

gameshastra(Posted 2007) [#1]
Hi,
I have downloaded libsvg and cairo along with the wrappers for blitzmax and am trying to compile the cairo.bmx file I am getting the following build error
Compiling:pixregion.c
Build Error: failed to compile C:/libraries/bah.mod/cairo.mod/src/pixman/src/pixregion.c

Can anyone please tell me all the steps for installing and accessing libsvg and cairo on my machine running windows XP

Thanks


Brucey(Posted 2007) [#2]
Hallo,

Do you have MinGW installed ? You will need it to compile "c/c++" libraries.

For more information on getting and installing MinGW head for THIS PAGE.

:-)


Brucey(Posted 2007) [#3]
Also... make sure the folder bah.mod is in your BlitzMax/mod folder.

Then, in the IDE you can compile it using either ctrl-D, or via the menu Program -> Build Modules.

You can't compile the files as you would a normal BlitzMax application...