irrlicht.mod - example fails to compile (MacOSX)
BlitzMax Forums/BlitzMax Programming/irrlicht.mod - example fails to compile (MacOSX)
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Hello again, after having copied the "irrlicht.mod" BlitzMAX wrapper for IrrLicht to my MacOSX machine (including libIrrlichtMac.a) and building the module (successfully), I also tried to compile and run the examples. Unfortunately, 01.HelloWorld.bmx already failed to link with the follwoing error message: /usr/bin/ld: Undefined symbols: ___dso_handle Does anybody have any hints for me? |
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Just another remark: other examples fail in the same way - regardless of the build option chosen (debug or normal) |
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Yet another remark, I also already played around with MainMenu.nib - but I have no idea, into which resources folder that file has to be copied (although I guess that it's within the final .app file created by BlitzMax). All my experiments did not have any effect on compilation or linking, resp. |
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greetings :) a few questions: 1) do you have xcode installed? 2) are you running an intel mac or PPC? 3) what OS version? |
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Hello Garritt, again... ad 1) sure, could I otherwise rebuild modules ;-) ad 2) mac mini Intel (2 GByte RAM) ad 3) 10.4.9 any precompiled examples for this platform? ;-) |