could you test this
BlitzMax Forums/BlitzMax Programming/could you test this
| ||
hi ! you must have max gui. i post here because i don't know if it is a maxgui bug or another mistake inside my code. If i choose : english, directx and 'null' : nothing happen, the white text don't dispay on the black screen. Works fine with opengl. Please could you test this and report if you have the same problem here . I've tested this on two computer and have the same bug. There is something with the windows/canvas and next directx usage, but i don't know where is my mistake. Many thanks to you for your help !!! |
| ||
Don't have Windows at the moment, but the OpenGL version works on a Mac. Only the dropdownlistboxes look a bit strange; it seems there are a few pixels missing. |
| ||
I have the same problem and can't see what's wrong. Chossing DX *does* make it into the While/wend loop but it doesn't seem to create the graphics mode While Not KeyDown (Key_escape) Print GraphicsWidth() + " " + GraphicsHeight() + " " + GraphicsDepth() + " " + GraphicsHertz() Cls DrawText "ok, press escape to exit ...",100,100 Flip Wend shows 0 0 0 0 <EDIT> There was an example of this so try a few searches. <edit2> here it is. <edit3> and it seems to work OK Replace Function test() with |
| ||
Same here. OPenGL also seemed to take a while to launch properly. Adding a Freegadget Win0 in your original code fixed it. |
| ||
Many Thanks David it fix the issue here too. Now my program works fine !!! Have a nice day. |